PlayBasic 1.63
PlayBasic - PlayBasic is a game making tool, based upon the Easy-To-Use Basic programming language. It was
developed by game enthusiasts for game enthusiasts, and incorporates more than 20 years experience
in the field. Our aim was to produce a language that offers same 'sit down and play' experience of
older basics had, but with a more modern feature set. So everybody can experience the fun of game
making again !
Since PlayBasic focuses on game creation, it includes a wealth of
graphical features. Ranging from Mapping (Creating worlds), Sprites, Image effects, Cameras, Shapes,
Texture Mapping through to a full set of traditional 2D vector art (Dots/lines/boxes through to
polygons).
Sprite capabilities are one the most critical parts of any game creation
tool. PlayBasics sprite engine not only supports Rotation / Scaling / Flipping, but various real
time image manipulation effects such as Alpha Blending (Variable, Additive, Subtractive), logical
masking through to Raster Bar and real time Colour Replacement just to name a few.
But, what would good is a game making tool without a good collision system ? Virtually useless ! So
we've included seven different collision methods. Including Pixel Perfect Collision, Rect, Rotated
Rect, Circular, Polygonal, Sliding and Sticky Collision modes. Moreover, you can mix vector
collision modes with pixel perfect collision and vice versa. Making PlayBasic's collision system
arguably the most advanced available!
PlayBasic comes with a comprehensive code
editor, built in Debugger, Tools and over 400 hundred examples to get you started. Moreover, we are
always open to your feedback! We want PlayBasic to be as powerful, flexible and of course as much
FUN as possible.
So if you're like me and remember when programming was fun, or
you
d just like to start learning, then give then give PlayBasic a try !
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